Deep Play Group: MakersEd
What is “Deep Play”?
By deep-play we mean an engagement with rich problems of pedagogy, technology and content and their inter-relationships. Deep-play is creative, seeking to construct new ways of seeing the world, and new approaches to using technology, in order to develop creative pedagogical solutions.
The Deep Play groups are a way for members of the cohort to engage and interact with each other around of topics of shared interest. The Deep Play Groups are inter-disciplinary teams focused on developing a better understanding of a specific topic related to teaching and learning in the STEM disciplines. My Deep Play group is on Makers Education. My video shows my group's initial thoughts as we begin our deep-play group.
By deep-play we mean an engagement with rich problems of pedagogy, technology and content and their inter-relationships. Deep-play is creative, seeking to construct new ways of seeing the world, and new approaches to using technology, in order to develop creative pedagogical solutions.
The Deep Play groups are a way for members of the cohort to engage and interact with each other around of topics of shared interest. The Deep Play Groups are inter-disciplinary teams focused on developing a better understanding of a specific topic related to teaching and learning in the STEM disciplines. My Deep Play group is on Makers Education. My video shows my group's initial thoughts as we begin our deep-play group.
Tinker Tale 2: Makers Education
In this Tinker Tale, I described what has been taking place since this past summer in our Deep Play Group. Our goal for our Deep Play group is how to promote the Maker's Mindset and how to incorporate a Makerspace in your classroom. At school, I have been teaching a Makers class for 45 minutes every day. The class is made up of 38 students ranging from fifth grade to eighth grade. In the beginning of the year, I have created some design challenges to get students in the mindset of creating a product. For our Makerspace, I have partnered with Northwestern and currently implementing their FUSE studio program in my school.
For this Tinker Tale, I used the website Explee (explee.com) to create the video. Even though, I feel I am quite technical in my knowledge of technology, I did find this site to be pretty simple to use. My only complaint is that the website is very laggy, especially once you add real photos in the video. There is a free 14 day trial to use this website, but due to the slowness to create, I probably wouldn't recommend for the long haul. Often times, I sat looking at the screen wondering if my work saved or if I could add the next element. I didn't see this feature in my initial use of the website, but it would be nice if I could incorporate video clips within my project. I also found it difficult to slow down the pace of the drawing. Some of the elements seem to draw really fast and I haven't found a way to slow it down so the reader can actually read the entire text.
In this Tinker Tale, I described what has been taking place since this past summer in our Deep Play Group. Our goal for our Deep Play group is how to promote the Maker's Mindset and how to incorporate a Makerspace in your classroom. At school, I have been teaching a Makers class for 45 minutes every day. The class is made up of 38 students ranging from fifth grade to eighth grade. In the beginning of the year, I have created some design challenges to get students in the mindset of creating a product. For our Makerspace, I have partnered with Northwestern and currently implementing their FUSE studio program in my school.
For this Tinker Tale, I used the website Explee (explee.com) to create the video. Even though, I feel I am quite technical in my knowledge of technology, I did find this site to be pretty simple to use. My only complaint is that the website is very laggy, especially once you add real photos in the video. There is a free 14 day trial to use this website, but due to the slowness to create, I probably wouldn't recommend for the long haul. Often times, I sat looking at the screen wondering if my work saved or if I could add the next element. I didn't see this feature in my initial use of the website, but it would be nice if I could incorporate video clips within my project. I also found it difficult to slow down the pace of the drawing. Some of the elements seem to draw really fast and I haven't found a way to slow it down so the reader can actually read the entire text.
Book Hangout on Air: Invent to Learn: Making Tinkering, and Engineering in the Classroom
Newsletter and Professional Development: Makers Education
As a group, we have developed a comprehensive full day PD on Makers Education. Through this PD, we will give the audience a brief history on the Maker's Movement and Culture. Our goal is to inspire our audience to see how feasible it is to implement a Makerspace in their own school. Through hands-on workshops, the audience will be able to take home 8 projects they have participated in as well as a slew of ideas from student projects in the showcase.
As a group, we have developed a comprehensive full day PD on Makers Education. Through this PD, we will give the audience a brief history on the Maker's Movement and Culture. Our goal is to inspire our audience to see how feasible it is to implement a Makerspace in their own school. Through hands-on workshops, the audience will be able to take home 8 projects they have participated in as well as a slew of ideas from student projects in the showcase.

makersed_newsletter.pdf | |
File Size: | 3710 kb |
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deep_play_pd_presentation_show.ppsx | |
File Size: | 37814 kb |
File Type: | ppsx |